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800x600 pixels
1,284,464,188 rays calculated.
That makes an average of... 2675.967 rays per pixel. :-|
But with AA depth=3, maximum should be 81 rays per pixel...
Oh, oh, wait a sec - I get it! That's just the number of rays SHOT from
each pixel! Each ray can become 2 rays every single time it hits a
reflective AND refractive object (of which this scene has 500).
Randomly, any idea how to figure out how many rays were actually
DIRECTLY SHOT from each pixel? (Trying to figure out how hard AA was
working.)
Thanks.
Andrew @ home on Mozilla.
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